
Specifically, AI controlled players were previously able to stretch too far when attempting to block Lobbed Passes and crosses. Reduced the effectiveness of AI controlled players blocking Lobbed Passes and crosses. Some placeholder visuals were present on the FUT Friendlies screen. Background Tifos did not always display correctly. Matches against the CPU AI did not count towards Stadia’s Games Played counter. When claiming FUT Champions Finals rewards, a pop up message saying the event has ended would appear over the rewards animation. When achieving a new Rank in Squad Battles, the post match screen did not display the updated visual indicator for the Rank. In Squad Battles, the Opponent Select screen displayed a blank space beside the selected opponent’s Rating and Chemistry. When reaching a new Stage in Division Rivals, the post match screens did not highlight the new Stage. The FUT Champions Finals progress window did not display a checkmark beside the Rank I indicator after reaching it. Some kits could clash with the Referee’s kit during matches. On rare occasions, a Division Rivals match could incorrectly start with an inactivity pop up message appearing and staying on the screen. The win streak UI indicator did not appear after winning two Division Rivals matches in a row. When qualifying for FUT Champions Finals, a new post match screen will display to notify players of the qualification.
After completing FUT Champions Finals competition and qualifying for another while the existing competition is still active, the FUT Champions Finals UI will now inform players that they cannot re-qualify for the existing competition.When players share the same Penalties Attribute, the Shot Power and Finishing Attributes will be used to determine the order.Penalty Shootout kick order will now be decided by the Penalties Attribute.
#KUDOS 2 GAME FREE FULL VERSION UPDATE#
The latest Title Update is now available for the PC (Origin/Steam) and Stadia versions of FIFA 22, and includes the changes below.