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Associate master editor game
Associate master editor game










associate master editor game
  1. #Associate master editor game Pc#
  2. #Associate master editor game professional#
  3. #Associate master editor game series#

Martin is an inventor, mentor, educator, entrepreneur, and author. In addition, Hudson serves as Faculty Chair for the College of Visual and Performing Arts.Īssociate Professor, Computer Game Design Programs, Founder and Previous Directors of the VSGI & Computer Game Design Programs, Associate Editor, International Journal of eSports Research (IJER), IGI Globalĭr.

#Associate master editor game professional#

Hudson has also received funding for his multidisciplinary collaborations, including the “Preliminary Exploration of Videogaming Effects on Well-being” (PrEVIEW)-with Nursing, Community & Global Health, Psychology, and English and “Civic Engagement, Critical Thinking, and Experiential Learning through Escape Rooms”-with the School of Business and Professional Writing & Rhetoric program.Ĭurrently, Hudson is working on publications for his phenomenological research on industry game writers and narrative designers while continuing to develop his pedagogy and engage exciting opportunities for collaboration. In 2017, he was nominated for the Office of Student Scholarship, Creative Activities, and Research Mentorship Excellence Award. Hudson was honored as a Teacher of Distinction by George Mason University’s Stearns Center for Teaching and Learning in 2019. His continuing interests lie in narrative, critical theory, the teaching of writing, and research to improve teacher practice in higher education-all in relation to the emerging field of game studies and game design. Hudson also co-founded and served as faculty advisor/mentor for Mason’s undergraduate Games-Engaged Analysis and Research Group (GEAR) from 2014-2018. While at Mason, Hudson’s teaching has included: Story Design for Computer Games, History of Video Game Design, Research Methods and Criticism, Character Development, English Composition, Principles of Inquiry and Research, Introduction to Game Design, and Pre-Internship Seminar. Hudson has presented work at a number of national conferences, including the Game Developers Conference (GDC), the International Society for the Scholarship of Teaching and Learning, the Conference on College Composition and Communication, the East Coast Game Conference, the American Society for International Law Annual Meeting, and Serious Play Conference.

associate master editor game

His primary research interests are game writing and narrative design writing research reflective practice and identity pedagogical research and the scholarship of teaching and learning in higher education. Hudson received his PhD in Education, with a specialization in Higher Education, from George Mason University in 2018. Seth Andrew Hudson is an Assistant Professor of Game Writing in George Mason University’s Computer Game Design Program, situated in the College of Visual and Performing Arts. For example, his doctoral dissertation focused on the effective re-design of the Diffusion Simulation Game following the Ten Steps to Complex Learning ID theory.Īssistant Professor, Computer Game Designĭr. Jacob’s research focuses on game-based learning and effective educational game design. Over the past 20 years, Jacob has taught computer science, multimedia production, game development, VR Production, and mathematics courses at K-12 schools, community colleges, universities, and corporate settings.

#Associate master editor game series#

Jacob has worked professionally as a game programmer with Edutainment Systems LLC and independently as a game developer creating his own series of games to promote learning of mathematics. in Secondary Education at Kansas State University.

associate master editor game

in Educational Technology at CSU Fullerton and his B.S. in Instructional Systems Technology department at Indiana University his M.S. Jacob Enfield is a game developer, an educator, and researcher. He’s earned his Master and Bachelor degrees in Business Administration as well as a creative writing minor.Īssociate Research Professor, Computer Game Design As well, James worked on a number of prototype projects and co-development titles for the studio and helped to lead the transition to mobile for the studio.

#Associate master editor game Pc#

His portfolio of work includes such PC titles as Dark Age of Camelot, Ultima Online, Imperator Online, Warhammer Online: Age of Chaos, Warhammer Online: Wrath of Heroes as well as the mobile titles Ultima Forever and Dungeon Keeper. The majority of his tenure in the industry was in the producer role with production experience on Live and in-development titles. James worked in a number of roles including customer service, design, content lead, and producer. He has extensive knowledge in the production and live management of games working on titles from Mythic Entertainment, Bioware, EA, and EA Mobile. James has over 12 years of experience developing video games. VSGI Assistant Director, and Assistant Professor Computer Game Designġ0900 University Blvd, Katherine G Johnson Hall, Suite 147, Manassas, VA 20110












Associate master editor game